About
My name is Jake Yetter. I’m an experienced digital artist based out of Austin, Texas with a strong focus in 3D modelling, environment art, material art, technical art, and design. I’ve worked on projects and products for Nintendo Switch, PlayStation 4, Xbox One, PC, iOS, Android, and web/HTML5.
I am detail oriented, self-driven, passionate, communicative, efficient, hard working, and a team player. I strive to clearly communicate my ideas to team members across various disciplines, as well as maintain an open-minded attitude towards the ideas and feedback of others. In addition to honing and applying the skills I currently possess, I also have a passion for learning new tools and methods for getting the most out of my work, as well as keeping up with the evolving workflows of an ever-growing industry.
Lastly, I consider no work to be beneath me - I am more than happy to help with all aspects of development. I work well both alone or in collaboration with others to ensure all milestones are met with the highest possible quality in time for launch.
Experience
- Education -
I earned my Associate's of Applied Science in Game and Simulation Development at Tyler Junior College, located in Tyler, Texas. I also have several years of self-taught education and experience with various industry standard tools.
- Skills -
3D modelling for low & high poly assets.
Texturing, material painting, & procedural material fabrication.
Shader fabrication using graph & code based editors.
Building, staging, lighting, & rendering scenes/assets for real-time games & promotional materials.
Skeleton fabrication with animation controllers, rigging/weight painting, & UVW unwrapping.
Key frame & mocap animation.
Design, concept art, digital illustration, & graphic design.
Intermediate C# programming.
- Engines and Tools -
Unity, Unreal 4, Defold
Blender, 3DS Max, Maya
Photoshop, Substance Designer, Substance Painter
ZBrush, Mudbox
Dragonbones
- Projects -
Yum Yum Cookstar (Switch, PS4, XB1, PC) - 3D modelling, environment art, texture art, technical art, lighting.
Disney Magic Bake Off: Bake My Day! (iOS, Android, Web/HTML5) - 3D modelling, texture art, technical art, lighting, rendering.
iPACES (iOS, Android) - 3D modelling, environment art, texture art, lighting.